Path of Exile 3.25 is coming soon, and includes a lot of new content, such as the Settlers of Kalguur challenge league, and other content to unlock.
Like other challenge leagues in Path of Exile, Settlers of Kalguur introduce some unique mechanics. It also removes Raider class and adds to Warden class.
Players are encouraged to read the entire patch notes before playing the game, and it is expected that it will take a few days for players to fully understand the significance of these changes and their impact on the future development of Path of Exile.
Manage A City
The most important thing about this update is probably the challenge league mechanic for Settlers of Kalguur, which allows players to build and manage their own town. This feature reminds me of Final Fantasy 14’s Island Sanctuary system, but the difference is actually quite big.
Kingsmarch can’t develop completely independently on its own. Every demon killed on battlefield counts as a contribution. The first step is to collect building resources. These resources are collected from corresponding enemy nodes. For example, Petrified Amber attracting a host of Blighted enemies.
If we want to recycle these resources, the player must send a Miner to get these resources. So how can we hire workers? First, we need to get gold, which is dropped by defeated enemies or obtained through other tasks. The efficiency of each worker is determined by the worker’s expertise and wage cost.
POE items collected by workers can be used to build or upgrade buildings in Kingsmarch, including farms, smelters, taverns, and a harbor. In order to improve the efficiency of workers and introduce some new features. Map Devices can help players passively run queued-up maps, and Runesmithing Table has allowed players to apply effects reserved for unique items to normal gear.
We can also transport stored resources to ports and then trade with other selected ports, each of which prefers different resources. Players can send more goods to get more POE Currency. But this is very risky. It may cause some accidents, such as cargo loss or worker death.
There are many other contents in the new league, such as the asynchronous currency exchange system that only exists between players, kidnapping workers, and then fighting with them, or bribing bosses, etc., and a feature borrowed from POE 2, the ability to redistribute gold coins.
Added A Class And Reworked Melee
There are actually many changes in POE 3.25, and the most eye-catching one should be a drastic melee overhaul. The developer completely deleted Melee Totem Skill Gems, which is actually part of the new melee philosophy. The purpose is to reduce players’ idea of once and for all.
The main passive damage source has been removed, the damage source has been reduced, and to compensate for damage reduction, almost all melee skills have had their damage increased. For example, Heavy Strike’s damage has been greatly increased from 313% to 552%, and Sweep has even increased from 281% to 664%.
Melee builds must always be in the heat of the moment. So defense option has been buffed, and all block passives have been buffed, making it easier to reach blocking limit through passives. In addition, Life Leech passives have been buffed. Vaal Pact has once again made a comeback, Instant Life Leech only for melee users.
- Also Read: What Are The Important Changes In Path Of Exile 3.25 Settlers Of Kalguur? – Top 8 For You
Speaking of classes, we have to mention that Gladiator Ascendancy class has finally received a much-anticipated rework. This new Gladiator emphasizes dual-wielding weapon combinations. Wielding a dagger might increase crit chance, while wielding maces can increase player’s AOE potential. Gladiator also has new Retaliation Skills, but these skills are not always available and can only be activated when certain conditions are met.
For example, Divine Retribution can only be activated after player blocks. Reworked Gladiator looks more flexible and more attractive to play. Raider class has also been cancelled because the official believes that this class is quite redundant. Many of its passives can be found elsewhere in the skill tree.
Each class is as irreplaceable as possible, so that everyone can play each class. The appearance of Warden has replaced Raider class. Warden mainly relies on elemental attacks, and modifying skills are mainly Shock, Freeze, and Scorch replaces Ignite. You can also use Tinctures, which can be dropped as magic items on the belt to provide powerful buffs. This item reminds me of Affliction League’s Flasks.
Quality Of Life And Console Improvements
Console versions also have some improvements in this new league. For example, we can notice that console not only has better performance and better visual effects but also has reduced loading times and fewer asset pop-ins. These changes are very useful for us.
There are also a lot of quality-of-life improvements. For example, players can unlock waypoints just by walking up to them. If you use a mouse or keyboard to play this game, the range of your pickup will become larger. This will reduce a lot of unnecessary trouble.
The above is some of the content we discussed today about the upcoming update of POE 3.25. There may be some content that may not be mentioned, but don’t worry.